//------------------------------------------------------------------------------
actor TelOtherFX2 : TelOtherFX1
{
	Speed 16

	action native A_CheckTeleRing();

	states
	{
	Spawn:
		TRNG BCDCB 4 Bright
		TRNG A 4 Bright A_CheckTeleRing
		Loop
	}
}

//------------------------------------------------------------------------------
actor TelOtherFX3 : TelOtherFX2
{
	states
	{
	Spawn:
		TRNG CDCBA 4 Bright
		TRNG B 4 Bright A_CheckTeleRing
		Loop
	}
}

//------------------------------------------------------------------------------
actor TelOtherFX4 : TelOtherFX2
{
	states
	{
	Spawn:
		TRNG DCBAB 4 Bright
		TRNG C 4 Bright A_CheckTeleRing
		Loop
	}
}

//------------------------------------------------------------------------------
actor TelOtherFX5 : TelOtherFX2
{
	states
	{
	Spawn:
		TRNG CBABC 4 Bright
		TRNG D 4 Bright A_CheckTeleRing
		Loop
	}
}
